翻訳と辞書 |
Gravity Bone : ウィキペディア英語版 | Gravity Bone
''Gravity Bone'' is a freeware first-person adventure video game developed by Brendon Chung under his studio, Blendo Games, and released on August 28, 2008. The game employs a modified version of id Software's id Tech 2 engine—originally used for ''Quake 2''—and incorporates music from films by director Wong Kar-wai, which were originally performed by Xavier Cugat. Four incarnations of the game were produced during its one-year development; the first featured more common first-person shooter elements than the released version. Subsequent versions shifted in a new direction, with the inclusion of more spy-oriented gameplay. ''Gravity Bone'' received critical acclaim from video game journalists. It was called "a pleasure to experience" by Charles Onyett from IGN, and received comparisons to games such as ''Team Fortress 2'' and ''Portal''. The game was praised for its cohesive story, atmosphere and its ability to catch the player's interest over a very short time span without feeling rushed or incomplete. It received the "Best Arthouse Game" award in Game Tunnel's Special Awards of 2008. A sequel, ''Thirty Flights of Loving'', was released in 2012. ==Gameplay==
''Gravity Bone'' is a first-person adventure video game that lasts for around 20 minutes, and is set in the fictional city of Nuevos Aires. The player controls an unnamed spy, and is tasked with accomplishing several missions across the game's two stages.〔 Brendon Chung has stated that the label Citizen Abel guards no relationship with the character's name, although several sources have considered it as such.〔 At the end of the game, the player-controlled spy is killed by an unknown woman after chasing her through the last half of the second level. The game was designed to leave the player without a clear idea of how the game's story evolves.〔 During these missions, objectives and guidance are provided through the player's interactions with objects and environments in the game. The tutorial system used to demonstrate routine gameplay elements such as object interaction and movement is disguised as the first level of ''Gravity Bone''. Here, the player is tasked with the delivery of a contaminated drink to an unspecified non-player character. After the first level is completed, the player is sent to the second level of the game, which follows the pattern of the first;〔 the player is assigned a set of actions and goals involving platforming sequences.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Gravity Bone」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|